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Game-based digital learning. Playing to teach

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ERASMUS+2023-ES02-KA210-ADU-000174566

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The project 

The project is of great importance because it provides adult educators with a new methodology to generate continuous learning, as well adaptable to the needs of unemployed adults, adults with disabilities, adults in prison and intergenerational groups. The results of this learning can then be translated into improved opportunities in the labour market, contributing to the reduction of long-term unemployment. 

We believe that the introduction of new pedagogical methodologies in the teaching-learning process, such as gamification, will support adults in acquiring new knowledge related to specific educational content, while responding to the learning conditions and challenges of the various target groups involved. 

"To teach is to learn twice"

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Games4You​

ERASMUS+2023-2KA210-ADU-000174566

©2024 por Games4You. 

The  product  developed  here  as  part  of  the  Erasmus+  project  "Games4You ERASMUS+2023-2KA210-ADU-000174566"  was developed with the support of the European Commission and reflects exclusively the opinion of the author. The European Commission is not responsible for the content of the documents

The publication obtains the Creative Commons Licence CC BY- NC SA.

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This license allows you to distribute, remix, improve and build on the work, but only non-commercially. When using the work as well as extracts from this must

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